![]() As example the DA1 situation with saving/killing/etc Connor was well done, while I truly hated the Mass Effect 1 choice that gets forced down your throat about having to let one of your 2 companions die on a certain planet.ĭeus Ex 3's Missing Link standalone did this just right in my opinion, you get into a situation where you are offered the chance to either rescue dozens of innocent prisoners who got abducted to be experimented upon, or you could rescue a Doctor who is able to give you evidence of the wrongdoings of the local leadership which the average prisoners can't provide. ![]() ![]() I am all for "emotional impact" as long it is not forced and you can change and influence the event.
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